A small wearable that turns any space into an interactive playground, a student can put it on his index finger and communicate directly with his devices so he can easily interact with digital content and media. He can touch, push, pull, swipe and grab content from anywhere in the room. The device is sensitive enough and has sufficient depth perception to accurately recognize the entire spectrum of interactive methods. As the company, MUV Interactive, promotes, “if you can see it, you can control it.” What’s really cool is that they invited a bunch of students ages 7-15 to try it out for themselves and produced a video that shows what happened. Looks like fun, and it’s really up to a student or teacher to decide what to use it for in the classroom.
By: Victor Rivero